I’m finally happy with the look and behaviour of Dreaming Machine. I managed to make the dream representation much more interesting and dynamic by including the each actiavted units’ nearby neighbours. The result is a much more complex representation. I’ve used the gaussian alpha channel from the montages also in this representation. One thing is clear is that I need to move to a higher resolution image when working with stills like this. Standard def video is just not good enough. This means getting a better camera (Alpha 350?) and a pan/tilt tripod head that will work with any camera.
The corresponding memory feild:
The visualization of the dream’s path: