Man Rolling Plastic

Posted: September 25, 2008 at 10:35 am

I’ve just started on the first stages of integrating some of the future work in Thesis into MAM heading towards the “Dreaming Machine” project. At this point I’m working with using frame subtraction to record changes in a scene using a fixed camera. There is no SOM used at this stage.

I’ve included a number of visualization methods based on single buffering. The first is a normal long-exposure where the images build up on top of one and other with high transparency showing just a subtle shift of the background. The method of storing all images in pix_buffers means that the visualization can be decoupled from the processing. There can be many different and simultaneous visualizations of the data now. The idea is that the system would move between them. The following images show another visualization method where the difference between the reference and current frames are stored along with each frame. These are used as alpha channels so that each time-step is less transparent:

Man Rolling Plastic Wrap

Man Rolling Plastic Wrap

I’ll be showing an early version of “Dreaming Machine” for the piksel festival in Norway this December.


Memory Association Machine:
An Account of the Realization and Interpretation of an Autonomous Responsive Site-Specific Artwork.

PDF Document

[B. D. R. Bogart. Memory Association Machine: An Account of the Realization and Interpretation of an Autonomous Responsive Site-Specific Artwork. Master’s thesis, Simon Fraser University, 2008.]

This thesis is an account of the realization and interpretation of the autonomous responsive electronic media artwork “Memory Association Machine” (MAM). Realization and interpretation are components of the creative process that braids conceptual, site-specific, electronic media art and artificial intelligence practises. The meaning of MAM is dependent on its unique location in space and time. MAM relates itself to its context using three primary processes: perception, the integration of sense data into a field of experience, and the free-association through that field. MAM perceives through a video camera, integrates using a Kohonen Self-Organizing Map, and free-associates through an implementation of Liane M. Gabora’s model of memory and creativity. These processes are as important as MAM’s physical appearance, are composed of computational elements, and allow the system to respond to context autonomously.